player – Data Horde https://datahorde.org Join the Horde! Mon, 28 Jun 2021 20:20:42 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://datahorde.org/wp-content/uploads/2020/04/cropped-DataHorde_Logo_small-32x32.png player – Data Horde https://datahorde.org 32 32 Update: 12 Day Grace Period on the Flash Player Killswitch https://datahorde.org/update-12-day-grace-period-on-the-flash-player-killswitch/ https://datahorde.org/update-12-day-grace-period-on-the-flash-player-killswitch/#comments Wed, 09 Dec 2020 22:05:00 +0000 https://datahorde.org/?p=1856

Do you still use Flash Player? Data Horde is conducting a survey to see how frequently people continue to use Flash Player even at the very end of its lifespan. It would mean a lot to us if you could spare 5-10 minutes to complete a very short survey.

Adobe is retiring Flash Player at the end of December, as you have likely heard. That means ending updates, ending support and unusually removing any and all downloads. What might be news to some readers is that recent updates have introduced a killswitch into Flash Player, which will be used to disable any Flash Player you may have installed prior to the End-Of-Life Date.

Adobe has updated their information page recently, announcing a grace period before the killswitch activates. While the removal of downloads and other End-Of-Life decisions will come into effect on January 1, the killswitch which will block any further use of Flash Player won’t activate until January 12.

Adobe has cited “helping secure users’ systems” as their reasoning:

Why is Adobe blocking Flash content from running in Flash Player beginning January 12, 2021?

Since Adobe is no longer supporting Flash Player after the EOL Date, Adobe will block Flash content from running in Flash Player beginning January 12, 2021 to help secure users’ systems. Flash Player may remain on the user’s system unless the user uninstalls it.

The EOL info page now also keeps track of browsers as they begin dropping Flash Player support, starting with Apple’s Safari.

While it is still disheartening to see that Adobe is determined to kill Flash Player at all costs, it is at least worth appreciating their attempts in making the process more transparent, thus allowing people to adapt accordingly. Here’s hoping the Flashpoint team will make the most out of this bonus time.

Are you adversely affected by the end of Flash Player? Be sure to check out the Flash Player Emergency Kit for useful resources!

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Adobe’s “End of Life” Killswitch for Flash Player https://datahorde.org/adobes-end-of-life-killswitch-for-flash-player/ https://datahorde.org/adobes-end-of-life-killswitch-for-flash-player/#respond Sun, 23 Aug 2020 15:00:57 +0000 https://datahorde.org/?p=1215 3 years ago Adobe announced their plans to end their development and support for Flash Player on December 31, 2020, the “end of life” date. More recently they’ve authored an EOL General Information page, in a bit of a hurry judging by an abundance of typos.

Haphazard or not, this page contains some clear points, which have raised a few eyebrows. Most notably, there is an implication that Adobe is now bundling a killswitch into Flash Player, which will allow them to prevent the program from functioning past the end of life date.


Update December 10, 2020; Adobe has announced a 12-day grace period between the EOL date of December 31, 2020 and Killswitch date of January 12, 2021 :


Defunct product or not, Adobe still continued to release Flash Player updates regularly. If you check their release notes page you can see for yourself that Adobe has stood by their word to continue distribution for Flash Player until the end of life date. Granted, some of these release notes are almost hilariously short. One really has to wonder what issues could possibly warrant this degree of attention, even this late into a product’s lifecycle.

In today’s scheduled release, we’ve updated Flash Player with important bug fixes.

The entirety of the release notes for the August 11, 2020 update

A possible reason as to why Adobe has felt the need to continue these updates, became apparent when Adobe released their general information EOL statement. Formatted like an FAQ page, the statement provides answers for 7 questions explaining what Adobe’s terms for EOL are. In particular, there is a section which addresses previous versions of Flash Player:

4. Will Adobe make previous versions of Adobe Flash Player available for download after 2020? 

No. Adobe will be removing Flash Player download pages from its site and Flash-based content will be blocked from running in Adobe Flash Player after the EOL Date.

Adobe always recommends using the latest, supported and up-to-date software. Customers should not use Flash Player after the EOL Date since it will not be supported by Adobe.  

Not only are previous versions of Flash Player being removed from the website, but Flash Player itself will be blocked from running Flash-based content beyond December 31. It does not matter if you had downloaded Flash Player prior to this date, you will from now on be walled off from any and all Flash-content.

Seeing as Flash Player can run without an internet connection, it does not seem that this date-check will merely be a server-based validation. Thus the natural conclusion is that Adobe has bundled in a piece of code that will be able to perform this date-check from within Flash Player itself. A killswitch, if you will.

So as it turns out, Adobe’s continued attention to Flash Player has not been them comforting Flash Player on its deathbed, so much as building it a sturdy coffin. This is further emphasized by the following section:

5. If I find Flash Player available for download on a third-party website, can I use it?

No, these versions of Flash Player are not authorized by Adobe. Customers should not use unauthorized versions of Flash Player.  Unauthorized downloads are a common source of malware and viruses.  Adobe has no responsibility for unauthorized versions of Flash Player and customers’ use of such versions is entirely at their own risk. 

Adobe really does not want to distribute Flash Player beyond the EOL date, and furthermore makes it clear that they do not want anyone else distributing Flash Player either. In Adobe’s defense, this is more so them trying to avoid being held accountable for any damage that may be caused by malicious vendors (i.e. computer viruses), but this section immediately following the previous one suggests that Adobe at least considers these decisions to be in a similar vein.

It bears mentioning, that Adobe will be offering alternative commercial solutions for any enterprise customers who might be adversely affected by these EOL decisions. They even have a separate page for enterprise customers.


How does this concern you? Unless you are a big enterprise you can expect personal or governmental websites that have not transitioned to non-Flash formats to cease functioning correctly, at the very least. Most browsers are dropping support anyway, this is just Adobe themselves taking steps to ensure Flash Player has a quick and silent death.

What does this mean for the archiving community? The Flashpoint team has taken their own precautions. By using the oldest version of Flash Player which is still compatible with all the archived Flash-content, they will minimize the risk of using a version that has a killswitch built into it. And the Ruffle team is still hard at work making their own Flash Player emulator. Best to do here is spread the word about their efforts. so people don’t delete all their Flash content assuming it to already be as good as gone.

Among all the uncertainties, one thing is for certain: The story of Adobe building a killswitch into what once was their premier product will certainly become a cautionary tale for the future.

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Back in a Flash: Lightspark https://datahorde.org/back-in-a-flash-lightspark/ https://datahorde.org/back-in-a-flash-lightspark/#respond Wed, 22 Jul 2020 16:00:00 +0000 https://datahorde.org/?p=1067 Even before Adobe’s decision to discontinue Flash Player, the idea of there being another Flash Player had easily been around for over a decade. One of the most promising projects to come out of this endeavor is Lightspark; a free, open-source Flash player for Linux and Windows.

Lightspark is a spiritual successor to Gnash, the GNU Flash movie player. In fact Lightspark was actually built on top of it. But one major addition, is Lightspark’s ActionScript 3 support, currently unavailable in most modern Flash Player emulators, including Ruffle.

Information on how to install Lightspark and what it’s capable of doing can be found on their nifty Wiki page.

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Back in a Flash: Ruffle.rs https://datahorde.org/back-in-a-flash-ruffle-rs/ https://datahorde.org/back-in-a-flash-ruffle-rs/#respond Sat, 18 Jul 2020 13:30:38 +0000 https://datahorde.org/?p=1050 So, we’ve been discussing the (frankly, kind of regrettable) death of Flash for a good while. But with every dying technology comes some weirdo trying to make it go again. Just ask us.

So let’s talk about Ruffle. This is one of the latest attempts to rebuild Flash. And by that I mean, this is a Rust-based emulator of Flash. Mozilla tried their hand at it before with Shumway but well, that died. This is another go at it.

It’s still not quite at “drop-in replacement” stage yet and its ActionScript support isn’t all there yet, but hey, there’s a demo page where you can play an old take on Metal Slug if you want!

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News Flash: Flashpoint 8.1 Out Now! https://datahorde.org/news-flash-flashpoint-8-1-out-now/ https://datahorde.org/news-flash-flashpoint-8-1-out-now/#respond Fri, 03 Jul 2020 15:55:38 +0000 https://datahorde.org/?p=928 Flashpoint, the webgame preservation project, received a pretty large “minor” update this week, Flashpoint 8.1: “Spirit of Adventure”, grab it over at https://bluemaxima.org/flashpoint/downloads/

BlueMaxima hasn’t made a Medium post for this release, so here’s a brief summary of his Discord announcement:

  • Tons of new games, over 4000 in fact! And over a 1000 animations to boot!
  • BlueMaxima and DarkMoe present: The Newgrounds Auditorium! A complete copy of the entire Newgrounds repertoire of animations (Over 130 000!). The NG Auditorium isn’t brand new, it actually started a standalone project but has in this version been integrated into Flashpoint Infinity.
The Newgrounds Auditorium in all of its glory
  • Logos and screenshots! Enabled in Flashpoint Infinity by default; in grid view, the logos and screenshots for games/animations will now download automatically!
  • Launcher improvements and more!

If you’re desperately in need of a nostalgia overload, now’s a better time than ever to install Flashpoint! But if you’re more interested in what happens behind the scenes, check out our community spotlight:

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