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Community Spotlight: Pikmin Archives
Posted inCommunity Spotlight

Community Spotlight: Pikmin Archives

Pikmin Archives is a group dedicated to collecting developer notes and promossional material on the Pikmin series of games.
Posted by By themadprogramer February 20, 2024Posted inCommunity SpotlightNo Comments
Posted inPodcast

Data Log 2023-09-17 Unity Platform Runtime Fee Controversy

The Unity Engine is a popular 3D engine for making games and other interactive media. In this episode of Data Log glmdgrielson and madpro talk about how game designers and gamers are upset with the Unity platform's new payment scheme.
Posted by By themadprogramer September 17, 2023Posted inPodcastNo Comments
Action Script 3 now supported in the Ruffle Emulator
Posted inNews

Action Script 3 now supported in the Ruffle Emulator

ActionScript 3 games are finally playable in Ruffle, the early ones anyway. Read on for demos..
Posted by By themadprogramer August 29, 2022Posted inNews18 Comments
Interview with Hubz of Gaming Alexandria
Posted inCommunity Spotlight Interviews

Interview with Hubz of Gaming Alexandria

Interview with Gaming Alexandria admin Hubz on Game Preservation and Scanning
Posted by By glmdgrielson April 18, 2022Posted inCommunity Spotlight, InterviewsNo Comments
Silent Selene: Touhou Scoreboard Royalflare Saved!
Posted inNews

Silent Selene: Touhou Scoreboard Royalflare Saved!

Maribel Hearn, self-proclaimed nerd and shoot 'em up game enthusiast, has mirrored an archive of the Touhou Project Scoreboard Royalflare (ロイヤルフレア), expected to shut down in January. What is a Touhou? Read on to find out!
Posted by By themadprogramer January 20, 2022Posted inNewsNo Comments
Reflecting on the i-Mode shutdown with RockmanCosmo
Posted inNews

Reflecting on the i-Mode shutdown with RockmanCosmo

Interview with RockmanCosmo and the shutdown of i-mode, once a juggernaut of mobile gaming.
Posted by By glmdgrielson December 2, 2021Posted inNewsNo Comments
This Week In Archiving 06/28/2021
Posted inWeekly Summary

This Week In Archiving 06/28/2021

Long time SNES manual preservationist, author and contributor to numerous emulation projects and friend to many game preservationists Near/Byuu has passed away on June 27, 2021.
Posted by By themadprogramer June 28, 2021Posted inWeekly SummaryNo Comments
Community Spotlight: The Cutting Room Floor
Posted inCommunity Spotlight

Community Spotlight: The Cutting Room Floor

The Cutting Room Floor is an online community who collect cut or unused content in video games. Assets hidden in inaccessible locations or the code itself, shortcuts used by the developers, unusual easter eggs, incomplete levels — you name it!
Posted by By themadprogramer February 27, 2021Posted inCommunity SpotlightNo Comments
MameCredits
Posted inNews

Made with MAME: Capcom Arcade Stadium

MAME in action! Capcom Arcade Stadium for the Nintendo Switch uses MAME for emulating some of Capcom's most beloved retro titles...
Posted by By themadprogramer February 20, 2021Posted inNewsNo Comments
Community Spotlight: The Hidden Palace
Posted inCommunity Spotlight

Community Spotlight: The Hidden Palace

The Hidden Palace is a group of video game preservationists who hunt down video game prototypes, cut features and other game development media. You could say they are out to find out how games change throughout their development cycle, what elements and mechanics actually make it to the final product...
Posted by By themadprogramer January 29, 2021Posted inCommunity SpotlightNo Comments

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